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Satisfactory

Known issues, patches, and intelligence tracked by jaffaAi

46
Issues
13
Patches
30
Clusters

🐛 Known Issues 46

Auto-crawled: The bug you said is fixed is still crashing servers.
Critical
crash rising via crawl 2 Jun 2026
Auto-crawled: Crash bug mess latest patch
Critical
crash critical via crawl 2 Jun 2026
Auto-crawled: Experimental Hotfix v1.1.3.1
Critical
crash rising via crawl 27 May 2026
Deep-crawl: FICS*MAS Update v1.0.1.3 - Build 384038
High
gameplay trending via crawl 31 May 2026
Deep-crawl: EXPERIMENTAL Update v1.1.1.5
High
network trending via crawl 31 May 2026
Deep-crawl: 1.1 Fixes v1.1.1.4
High
network stabilised via crawl 31 May 2026
Deep-crawl: 1.1 Experimental Update v1.1.0.4
High
gameplay stabilised via crawl 31 May 2026
Deep-crawl: Experimental Update v1.0.1.5
High
gameplay rising via crawl 31 May 2026
Deep-crawl: 1.1 Fixes v1.1.1.7
High
gameplay rising via crawl 31 May 2026
Auto-crawled: FICS*MAS Available now!
High
gameplay rising via crawl 27 May 2026
Deep-crawl: Update 1.1 is out now on Experimental!
Medium
rising via crawl 31 May 2026
Deep-crawl: Experimental Update v1.0.1.6
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Experimental Update v1.1.0.3
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Experimental Update v1.1.0.2
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Experimental Update v1.1.0.1
Medium
rising via crawl 31 May 2026
Deep-crawl: Satisfactory update 1.1 brings essential new tools to the sandbox game
Medium
rising via crawl 31 May 2026
Deep-crawl: FICS*MAS Update v1.0.1.4
Medium
rising via crawl 31 May 2026
Deep-crawl: Satisfactory's biggest patch since launch makes it friendlier for Steam Deck players: 'It's no exaggeration to say this update includes more than a year's worth of work'
Medium
rising via crawl 31 May 2026
Deep-crawl: Satisfactory 1.1 Out now!
Medium
rising via crawl 31 May 2026
Deep-crawl: After months of testing, Satisfactory 1.1 brings new buildings, better travel
Medium
rising via crawl 31 May 2026
Deep-crawl: Ahead of Satisfactory 1.1, snag the automation sandbox game at a serious saving
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Experimental Update v1.1.0.5
Medium
rising via crawl 31 May 2026
Deep-crawl: Satisfactory 1.2 will add the "perfect solution" for transporting fluids, but it's probably not what you were asking for
Medium
rising via crawl 31 May 2026
Deep-crawl: EXPERIMENTAL Update v1.1.1.6
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Fixes v1.1.1.2
Medium
rising via crawl 31 May 2026
Auto-crawled: 1.2 Experimental Hotfix v1.2.2.2
Medium
regressed via crawl 27 May 2026
Auto-crawled: 1.2 Experimental Update - V1.2.2.0
Medium
regressed via crawl 27 May 2026
Auto-crawled: 1.2 Experimental Update - v1.2.1.0
Medium
rising via crawl 27 May 2026
Auto-crawled: Satisfactory 1.2 just transformed vehicle pathing and power lines forever, with respawn toilets for good measure
Medium
rising via crawl 27 May 2026
Auto-crawled: Update 1.2 is out now on Experimental!
Medium
rising via crawl 27 May 2026
Auto-crawled: Automation builder Satisfactory is now Steam Deck Verified, becoming one of the most dangerous additions to Valve's handheld ever
Medium
rising via crawl 27 May 2026
Auto-crawled: Steam Deck Verified!
Medium
rising via crawl 27 May 2026
Auto-crawled: EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additions
Medium
rising via crawl 27 May 2026
Auto-crawled: 1.1 Fixes v1.1.2.2
Medium
rising via crawl 27 May 2026
Auto-crawled: 1.1 Fixes v1.1.2.0
Medium
regressed via crawl 27 May 2026
Deep-crawl: Satisfactory 1.1 will have autoconnecting blueprints, vertical splitters, branching hypertube networks, controllers, photo mode, and more
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Experimental Update v1.1.0.6
Medium
rising via crawl 31 May 2026
Deep-crawl: Weekend Deal - 30% Off!
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Fixes v1.1.1.3
Medium
rising via crawl 31 May 2026
Deep-crawl: 1.1 Fixes v1.1.1.1
Medium
rising via crawl 31 May 2026
Auto-crawled: 1.2 Experimental Hotfix v1.2.2.1
Medium
regressed via crawl 27 May 2026
Auto-crawled: Fix the damn bugs
Medium
rising via crawl 2 Jun 2026
Deep-crawl: Satisfactory will get controller support with the massive 1.1 update
Medium
rising via crawl 31 May 2026
Deep-crawl: The massive Satisfactory 1.1 update is out now with controller support
Medium
rising via crawl 31 May 2026
Deep-crawl: Satisfactory gets optimizations, and improved Steam Deck support in patch 1.1.1.7
Medium
rising via crawl 31 May 2026
Auto-crawled: Satisfactory is finally Steam Deck Verified after fixing up some UI issues
Medium
rising via crawl 27 May 2026

📋 Patch Notes 13

Satisfactory 1.2 Update out now!
2 Jun 2026
Source: steam_news
1.2 Experimental Hotfix v1.2.2.2
v1.2.2.2
19 May 2026

🔧 Bug Fixes

  • Hello everyone, Here’s another small hotfix patch that should hopefully address all remaining big issues now
Source: steam_news
1.2 Experimental Hotfix v1.2.2.1
v1.2.2.1
7 May 2026

🔧 Bug Fixes

  • Hello again everyone, today we have a hotfix for everyone using Experimental which should address most of the issues introduced in the previous patch
  • It’s extremely important for us to know if there are new issues introduced with this patch so if that is the case, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day
  • list]
  • *] Fixed crash when dismantling a locomotive
  • *] Potential fix for Rain Occlusion crash
Source: steam_news
1.2 Experimental Update - V1.2.2.0
v1.2.2.0
28 Apr 2026

🔧 Bug Fixes

  • Hello again everyone, it’s been a while since the last patch but we have a lot of fixes coming in this time around, this should cover the majority of issues and crashes we’ve seen so far so hopefully this will make the 1.2 Experimental a lot more stable[/p][p]
  • b]DEDICATED SERVER[/b][/p][list][*][p] Fixed Dedicated Server crashing when a specified port is out of range[/p][/*][*][p] Fix in Server API when a socket cannot be allocated[/p][/*][*][p] Fixed a crash on Dedicated Servers that don’t have local player controllers in the Sign subsystem[/p][/*][*][p]
  • /p][/*][/list][p]
  • b]UI[/b][/p][list][*][p] Fixed issue where opening/closing the Hotbar radial menu with controller would cause the HUD to fade in and out[/p][/*][*][p] Fixed issue where hiding the HUD in Build Mode would hide the entire HUD instead of only the Build Mode HUD[/p][/*][*][p] Fixed an issue with navigat
  • /p][/*][/list][p]

✨ New Features

  • If the 1.2 Experience has gotten better or if we have introduced any new issues please let us know over at our QA Site [url="https://questions.satisfactorygame.com/"]https://questions.satisfactorygame.com/[/url] Your posts are extremely helpful for us[/p][p]
Source: steam_news
1.2 Experimental Update - v1.2.1.0
v1.2.1.0
24 Mar 2026

🔧 Bug Fixes

  • We’re very happy to see you all enjoying the 1.2 Update on Experimental, we really appreciate all the feedback you’ve given us and all the bugs you’ve told us about so far so for today we have a bunch of fixes ready for you all :)
  • If this patch introduced any new issues or there’s anything hindering you from playing the 1.2 Update, please let us know over at our QA Site [url="https://questions.satisfactorygame.com/"]https://questions.satisfactorygame.com/[/url] We read your posts every day
  • b]UI[/b][/p][list][*][p] Fixed Cancel button not working and acting as Confirm instead when loading a save[/p][/*][*][p] Removed the “Dynamic Input Switching” checkbox and moved it to Controls > Select Controls > “Dynamic”[/p][/*][*][p] Fixed keybinding inconsistencies for Minimizing/Maximizing ADA
  • b]CONTROLLER[/b][/p][list][*][p] Fixed Adjust Target Rate UI being visually cut off when using a controller[/p][/*][*][p] Fixed Power Shard UI tooltip not closing in some scenarios[/p][/*][*][p] Fixed D-pad button presses only working when holding when using Photo Mode in Decoupled Camera or Dolly m
  • b]TECH ART[/b][/p][list][*][p] Fixed LOD issues on Pipeline T-Junctions[/p][/*][*][p] Tweaked Cloud coloring[/p][/*][*][p] Fixed build effects and LODs for Beams and Barriers[/p][/*][/list]
Source: steam_news
Update 1.2 is out now on Experimental!
v1.2
17 Mar 2026

🔧 Bug Fixes

  • Before we get started, make sure you check out the video our Community Management has made for this update, we hope you love it as much as we do, it’s better than the written patch notes for real, so check it out before you keep reading :D
  • /p][list][*][p] Options Menu[/p][/*][/list][p]We’ve done a full pass of the Options menu and all settings and creating consistency with the terminology and values
  • /p][list][*][p] Hologram rotation mode[/p][/*][/list][p]Found in Options > Controls, with this option you can change what the default rotation is when holograms are created by the buildgun, you can choose between:[/p][list][*][p]Static[/p][/*][*][p]Spawn Facing Player[/p][/*][*][p]Always Face Player

✨ New Features

  • If you happen to find any issues with any features, new or old, please let us know over at our QA Site [url="https://questions.satisfactorygame.com/"]https://questions.satisfactorygame.com/[/url] We’ll be reading your posts every day!
  • You can also tweak the frequency and intensity of Rain in the new World settings tab in the Options Menu
  • The World settings menu includes:
  • /p][h2]Weather presets[/h2][list][*][p] Default[/p][/*][*][p] Dry[/p][/*][*][p] The Great MASSAGE-2 (AB)b[/p][/*][*][p] Clear[/p][/*][*][p] Raining Kittens and Puppies[/p][/*][*][p] Extreme
  • /p][/*][/list][h2]World settings[/h2][list][*][p] Rain Post processing on/off[/p][/*][*][p] Thunder on/off[/p][/*][/list][p][b]Fog Density Slider[/b][/p][list][*][p] Added fog density slider[/p][list][*][p] Found in Options > Video > Advanced[/p][/*][*][p] Controls the density of the fog in the map[
Source: steam_news
Experimental Hotfix v1.1.3.1
v1.1.3.1
19 Feb 2026

🔧 Bug Fixes

  • *] Localization Updates to all official languages
  • /list]
  • /list]

✨ New Features

  • If you haven’t yet but are interested in giving the Experimental version a try remember to [b]BACKUP YOUR SAVE[/b] before trying it to avoid losing any of your progress
  • b]You can backup your save by copying the folders in:[/b][/p][quote][p]C:Users\\\[YOUR USER]AppDataLocalFactoryGameSavedSaveGames\\\[YOUR ID FOLDERS][/p][/quote][p][b]To access the Experimental version on Steam:[/b]
  • Right click Satisfactory on your library > Properties > Game Versions & Betas > experimental
  • Then exit this menu and the experimental version will start downloading for you
  • b]To access the Experimental version on Epic:[/b]
Source: steam_news
Steam Deck Verified!
v3y
13 Feb 2026
Source: steam_news
EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additions
v1.1.3.0
10 Feb 2026

🔧 Bug Fixes

  • This experimental is very big in terms of how much work has been put into it, so as always we’re focused on maintaining an enjoyable experience for all of you, so if you find any new issues or there’s anything you think we should fix please let us know over at our QA Site [url="https://questions.sat
  • There might be a few things from the last few patches from the latest live version that might not be present in this version, as all of this has been developed in parallel over the past year (yes, before the console release even!) but before this experimental version moves to the default version of
  • Hope you enjoy trying out this experimental, we appreciate your feedback and support, it will help us make the game better for everyone
  • Thank you for your support, See you all next time <3[/p]
Source: steam_news
Satisfactory is finally Steam Deck Verified after fixing up some UI issues
12 Jan 2026

🔧 Bug Fixes

  • Read the full article here: https://www.gamingonlinux.com/2026/01/satisfactory-is-finally-steam-deck-verified-after-fixing-up-some-ui-issues/
Source: steam_news
1.1 Fixes v1.1.2.2
v1.1.2.2
19 Dec 2025

🔧 Bug Fixes

  • Today I have a small patch for you with some last fixes to the Steam Deck UI scaling that hopefully should finally put us in Verified status (fingers crossed)
  • This should be our final patch of the year so we would like to thank you for your continued support, it’s amazing to see so many of you still playing and enjoying Satisfactory after so long and we hope that we can continue making an even better experience for you all next year
  • And as always, if there’s any issues you think we should still address, please let us know over at our QA Site https://questions.satisfactorygame.com/  We’ll check both your PC and Console feedback once we’re back from vacation

⚖️ Balance Changes

  • /list]
Source: steam_news
FICS*MAS Available now!
1 Dec 2025

🔧 Bug Fixes

  • However! For both PC and Console players alike, we’re running a competition starting now until the 9th of January 2026
  • You can join in the competition and show your FICS*MAS spirit by building the ultimate FICS*MAS workshop/Santa’s Grotto in Satisfactory, check the reddit post below for more details:
  • https://www.reddit.com/r/SatisfactoryGame/comments/1pb7k7j/ficsmas_competition_2025/
  • And If you didn’t know Satisfactory is out on PS5 or Xbox you can check the links below:
  • https://store.playstation.com/concept/10008447

✨ New Features

  • It’s that festive time of the year once again and now it’s double as FICS*MAS also will be available for the first time for all the new console players we have on PS5 and Xbox so everyone can enjoy the event from the 1st of December until the 18th of January

⚖️ Balance Changes

  • /list]
Source: steam_news
1.1 Fixes v1.1.2.0
v1.1.2.0
26 Nov 2025

🔧 Bug Fixes

  • list]
  • *] Fixed Uobject crash/Memory Leak when using blueprint auto connect or when cycling through upgradeable holograms with the build gun
  • list]
  • /list]
  • /list]

⚖️ Balance Changes

  • Version has been increased to 1.1.2.0 as we have converged Experimental and the Default branch as of the previous patch after we finished the last Experimental period for the Spline Collision Refactor, This was intended to be changed on the previous patch but wasn’t changed until now, sorry for that
  • If you happen to encounter any issues from this patch please let us know over at our QA Site https://questions.satisfactorygame.com/ We’re always reading your posts, for Console feedback too!
  • Thank you everyone and see you all again soon <3
Source: steam_news

🔗 Issue Clusters 30

Satisfactory — crash — Jun 2026
Issues: 1 active crash Confidence: 40% Last: 2 Jun 2026
Satisfactory — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 2 Jun 2026
Satisfactory — crash — Jun 2026
Issues: 1 active crash Confidence: 40% Last: 2 Jun 2026
Satisfactory — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 2 Jun 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 31 May 2026
Satisfactory — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Satisfactory — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026